

There is also an extreme masochist, a sex addict, and a more traditional Final Fantasy type hero that just gets everything wrong. The first companion players encounter is Dito, who often makes veiled (and not-so-veiled) sexual innuendos. She often has a companion with her, and they are as twisted as the rest of the story. Zero is an Intoner, and uses the blood collected from her fallen foes to trigger an ability that slows down time for those around her. She just wants to kill them." Shiba is careful not to reveal much of the plot, but emphasizes this point. "Zero is not out there for revenge," Shiba says.

"Typically in JRPGs, you'd expect a hero that's fighting for justice," Shiba says. Throughout the game, she will pursue her sisters (One, Two, Three, Four, and Five) in order to kill them. Players assume the role of Zero, who formerly controlled the world with the power of her singing. Shiba walked us through the twisted world of Drakengard 3, explaining its mature setting. "We were only helping the market to shrink." "Instead of creating more JRPG games, we were making games just for casual gamers," he says. Shiba also indicated that Square Enix in Japan has largely been restricted to Final Fantasy RPGs on home console. "There are JRPG fans worldwide though, so it's a game for any JRPG fan." "Drakengard 3 is made specifically for the Japanese market," he says. Shiba tells us that the decision to make Drakengard 3 was to provide an experience for console gamers in a market that is becoming more casual. We spoke with producer Takamasa Shiba, who explained why Square Enix was revisiting Drakengard after an eight year hiatus. The title is on track for a Japanese release this year, with intentions for a North American arrival in 2014. Square Enix invited us over as part of the New York Comic Con festivities yesterday, surprising us with a developer driven demo of the just-announced Drakengard 3.
